The items themselves are not that important and are subjected to judgment, what heroes you are facing and so-on. There are situations where you might skip Battle Fury totally and go for a Mjolnir, I've seen Na'Vi players do this with Void. There are situations where you might have to start with a BKB if you face heroes such as Shadow Shaman and Lion who just keep on stunning you. You might skip Hand of Midas, go straight for MoM and then Battle Fury. So the start items and early/mid/lategame items I posted are just suggestions. "Itemization is generally not that important for hard-carrys, what is important however is the fact that you do have gold to buy high tier items in the first place!" There is a lot of experience behind this statement which reads: The good ol' days when Terrorblade dominated all heroes in lategame. I know I'm probably going to get a lot of **** from teenagers for this statement but I've played DotA since 5.84b and I remember the good old days when Void ultimate used to stun all heroes around the map for 2 seconds, with a very-very long cooldown. Skill combo: Time Walk (W) into 2-3 enemies. Generally, I go for the skill build you see posted above. Use your judgment as to which spell to max first. You might want to max Time Lock first aswell, getting only 1-2 points into Time Walk. There are situations where you should max Backtrack first if you face heavy nukers in your lane. Which spell you max first is heavily dependant on your team and your enemies. Use your judgment and experience to use Chronosphere well. Sometimes it can be really bad to ulti more than two heroes, because if you do not have enough gear or team support, you will die immediately when the ulti is out. Do not be affraid to ulti even if you catch only two enemies within it. More than that is rare and requires the enemies to stay really close to eachother. Optimally, you want 2 or 3 enemy heroes in your Chronosphere.
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